The bots must reach their launch pads. They can only move in one direction, but luckily, they’re good at working together! An easy to learn, hard to master puzzle game.

UpBot Goes Up will be released on Xbox Live Indie Games on Tuesday 24th May! Hurrah! Here are the final screenshots that will accompany the game on the marketplace.

Here’s the ‘boxart’ for UpBot Goes Up. So now you know what to look out for on the XBLIG Marketplace when it’s released!

Who needs screenshots when you have a trailer? “A puzzle game in development for Xbox Live Indie Games. All bots of the same colour must move at the same time, and only in the direction they’re facing. Move the bots, use them to push each other, travel through portals, and reach the launch pads! – […]

It’s another UpBot Goes Up screenshot! But now the game is using XNA 4 – which means it’s closer to being in a releasable state.

Well tomorrow is Christmas so I’m not gonna post stuff then. I added a glow effect around the coloured tiles that the bots need to get too. Oh yeah! Merry Christmas!

Thought I’d try and get into the habit of posting more on this here website, so I’ll try stealing Screenshot Saturday from Twitter. Currently back working on UpBot Goes Up, hoping to finish it in January. So here’s a screenshot, even though it doesn’t really show anything new – all of the in-game stuff has […]

Do you spend every waking minute pondering how UpBot Goes Up came to be? Do you crave to unravel the mysteries behind the game? Who thought of it, ¬†when, why, and what does DownBot do? Look no further, ladies and gentlemen! Bateleur, creator of the Flash-based version of the upcoming puzzle game UpBot Goes Up, […]

Problem: My upcoming game UpBot Goes Up relies a lot on colour to distinguish the different robots from each other. This can present a big problem to colour-blind gamers, something that is overlooked far too often by developers. Here’s an example screenshot from UpBot, with the normal version first followed by simulations of three types […]

I am excited to announce: UpBot Goes Up! It’s an Xbox Live Indie Game that I’m working on with LeFishy and Bateleur, who I met at TIGJam UK, a get-together of people from TIGSource. The plan is for three versions; XBLIG, iPhone and Flash. It’s a retro style puzzle game – that means simple mechanics, […]