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	<title>Ishisoft</title>
	<link>http://ishisoft.com</link>
	<description>portfolio for Craig Forrester</description>
	<lastBuildDate>Sat, 06 Mar 2010 18:12:02 +0000</lastBuildDate>
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	<item>
		<title>Colour-blindness in UpBot Goes Up</title>
		<description>Problem:
My upcoming game UpBot Goes Up relies a lot on colour to distinguish the different robots from each other. This can present a big problem to colour-blind gamers, something that is overlooked far too often by developers.

Here's an example screenshot from UpBot, with the normal version first followed by simulations ...</description>
		<link>http://ishisoft.com/archives/288</link>
			</item>
	<item>
		<title>Quiet</title>
		<description>I just realised I never posted this. Another art attack for work, the theme being "quiet".
 </description>
		<link>http://ishisoft.com/archives/282</link>
			</item>
	<item>
		<title>New Project: UpBot Goes Up</title>
		<description>I am excited to announce: UpBot Goes Up! It's an Xbox Live Indie Game that I'm working on with LeFishy and Bateleur, who I met at TIGJam UK, a get-together of people from TIGSource. The plan is for three versions; XBLIG, iPhone and Flash.

It's a retro style puzzle game - ...</description>
		<link>http://ishisoft.com/archives/269</link>
			</item>
	<item>
		<title>Johnny Platform Fan Art</title>
		<description>Rayteoactive, creator of Tobe's Vertical Adventure, made this awesome fan art featuring Johnny Platform. Johnny is looking possibly more freaky than ever before (too much caffeine, I expect).

This reminds me to also link to this cool one from Burn The Internet.

Thanks! </description>
		<link>http://ishisoft.com/archives/260</link>
			</item>
	<item>
		<title>Treasure Transport</title>
		<description>This sketch is a sort of crossover fan art between my own Treasure Treasure and Tobe's Vertical Adventure by RayteoActive. You can find bigger treasure if you work together, it seems. Working together on the way home would be useful too though..
 </description>
		<link>http://ishisoft.com/archives/256</link>
			</item>
	<item>
		<title>Her Outfit May Be Impractical But She Knows How To Make Treasure Tracking Dramatic</title>
		<description>I've been getting into sketching more recently using ArtRage to improve my non-pixel art skills. I'm quite happy with this one, for now at least (no doubt I'll see how awful it is in a few days).

It's Trixie, again. I'm really liking the Treasure Treasure characters at the moment. Also ...</description>
		<link>http://ishisoft.com/archives/250</link>
			</item>
	<item>
		<title>Secret</title>
		<description>Another themed pixelart, "secret". I think I could have worked on it a little more but I'm quite happy to call it done and move on to something else. 256x192, 18 colours.


It started out in the initial sketch as a waterfall scene, but someone suggested lava, which it turns out ...</description>
		<link>http://ishisoft.com/archives/234</link>
			</item>
	<item>
		<title>Growth</title>
		<description>Pixelart on the theme "Growth". 8 colours, 256x192.
 </description>
		<link>http://ishisoft.com/archives/230</link>
			</item>
	<item>
		<title>New Beginnings</title>
		<description>Recently I've been working on a brand new framework for my XNA games to make development speedy, and have done about half an hour's work on a potential next project.

I appreciate it's not that interesting, but in the interests of actually posting something in the Devlog category, this does the ...</description>
		<link>http://ishisoft.com/archives/221</link>
			</item>
	<item>
		<title>DS Platformer</title>
		<description>Mockups for a DS platformer with world map.
 </description>
		<link>http://ishisoft.com/archives/191</link>
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